![]() I also found myself caring about the characters. You wouldn't think it would be all that great, being made in reference to the retro days, but it is a lot more involving than most of the classics, not to mention quiet a bit darker. Believe it or not, it is actually kinda good. It could just be me, or it could be some sort of effect from the game but I actually started to get more determined than frustrated. Through all this I thought that I would get really frustrated, and I did, to an extent. Several enemies and obstacles, and a few boss fights with NO HEALING BLOCKS OR SAVES. It's the final secret level that takes the cake though. First you have to go through the game making certain requirements that make things a bit harder. Afterward though, I found out that there was an even better ending. that wasn't THAT bad", I said the same thing. If you make it through the normal ending (There are 3 BTW, bad, normal, secret) you might say to yourself "hmm. Another positive is that unlike in most games today the difficulty is up there. I've found myself humming the tunes to myself many times. Second, the musical score is absolutely fantastic. yes, they are in the old NES style, however the way they used the colors and designs really are interesting. First off, the graphics are what drew me in. First I don't usually give out lenient scores like this but I enjoyed Cave Story so much that I almost feel obligated to give it a 10. I don't usually give out lenient scores like this but I enjoyed Cave Story so much that I almost feel obligated to give it a 10.
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